I've wanted a game exactly like this for so long, great work keep it up!
A downloadable game for Windows, macOS, and Linux
A space flight programming adventure game. Unlock the potential of your spacecraft by hacking on the code that makes it tick. Watch the trailer.
This game is still in development. While the engine is nearing feature-completion, the game universe is still being sketched out, with only a few missions and characters present. See a list of known bugs and planned features. The change log shows a list of new features for each version.
Linux versions require installing the LÖVE
game engine; (version 0.10.2).
Take a look at the in-game manual to get a feel for how it works.
Source is free software and available on GitLab under the GNU General Public License v3 or later, and bugs are tracked there as well. Contributions are welcome. If you liked this, try my other game EXO_encounter 667 which is actually complete.
|Platforms||Windows, macOS, Linux|
|Tags||2D, Futuristic, LÖVE, oss, Physics, Sci-fi, sourcecode, Space Sim|
|License||GNU General Public License v3.0 (GPL)|
|Asset license||Creative Commons Attribution v4.0 International|
|Average session||About a half-hour|
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Wow! what a great game! keep on it, I'm loving it!
Wow. I just want to say, I really like this game. When I first saw this page, I thought like I would drop it really fast but I actually really liked it and got the hang of the basics quite fast. I dont know if all passengers missions would have led to the same thing but I really like where this is going.
So yeah, great job ! :D
Interesting game, noticed you can "fall out" of the console, possibly if you forget to logout and leave a station? only way to get the ship colsole back seems to be to login/out of a station
email mentions a file, no ls/dir command?? ctr-o open file just opens a screen editor without option to navigate/specify a file ??
worth working on to meet the player half way, could be an interesting game...
edit: this has been fixed
Thanks for the feedback! The console login behavior should be clearer in the next beta, and I'll add an "ls" function; that would help a lot. I also agree that the interface when you press ctrl-o could be a lot nicer--I hope to address that in a future release too.
Thanks for being understanding that the game is still in beta.
highly intriging game. Keep up the good job !
This is a beautiful concept. I believe this could be a new direction in gaming.
Will definitely continue following your project and try to tell others about it. Nice work!
Really excited about this. Not familiar enough with LUA to have written anything useful in the repl but it was fun to play around in. Looking forward to seeing how it progresses <3
Any plans to upload an easily runnable versions for people unfamilair with git / command-line tools? I realize updating is a hassle but I'm sure you'd get more feedback this way (if you want to)!